package coolq.yaozhenyong.bean;

import java.io.Serializable;
import java.util.ArrayList;
import java.util.List;

import com.baomidou.mybatisplus.annotation.IdType;
import com.baomidou.mybatisplus.annotation.TableId;
import com.baomidou.mybatisplus.annotation.TableName;

import lombok.Data;

@Data
@TableName("clans_clan")
public class ClansClan implements Serializable{

	/**
	 * 
	 */
	private static final long serialVersionUID = 1L;
	
	@TableId(value = "id", type = IdType.AUTO)
	private Integer id;
	
	private String tag;//游戏标签*
	private String name;//游戏名*
	private String type;//游戏加入方式*
	private String clanLevel;//部落等级
	private String clanPoints;//部落积分*
	private String clanVersusPoints;//部落夜世界积分*
	private String requiredTrophies;//请求需要的奖杯*
	private String warFrequency;//战争频率*
	private String warWinStreak;//部落战连胜
	private String warWins;//部落胜场
	private String warTies;//戰爭平局
	private String warLosses;//部落战败
	private String badgeUrls;
	private String location;
	private Integer members;
	private String uuid;
	
	
	public Integer getId() {
		return id;
	}

	public void setId(Integer id) {
		this.id = id;
	}

	public static long getSerialversionuid() {
		return serialVersionUID;
	}

	public String getTag() {
		return tag;
	}

	public void setTag(String tag) {
		this.tag = tag;
	}

	public String getName() {
		return name;
	}

	public void setName(String name) {
		this.name = name;
	}

	public String getType() {
		return type;
	}

	public void setType(String type) {
		this.type = type;
	}

	public String getClanLevel() {
		return clanLevel;
	}

	public void setClanLevel(String clanLevel) {
		this.clanLevel = clanLevel;
	}

	public String getClanPoints() {
		return clanPoints;
	}

	public void setClanPoints(String clanPoints) {
		this.clanPoints = clanPoints;
	}

	public String getClanVersusPoints() {
		return clanVersusPoints;
	}

	public void setClanVersusPoints(String clanVersusPoints) {
		this.clanVersusPoints = clanVersusPoints;
	}

	public String getRequiredTrophies() {
		return requiredTrophies;
	}

	public void setRequiredTrophies(String requiredTrophies) {
		this.requiredTrophies = requiredTrophies;
	}

	public String getWarFrequency() {
		return warFrequency;
	}

	public void setWarFrequency(String warFrequency) {
		this.warFrequency = warFrequency;
	}

	public String getWarWinStreak() {
		return warWinStreak;
	}

	public void setWarWinStreak(String warWinStreak) {
		this.warWinStreak = warWinStreak;
	}

	public String getWarWins() {
		return warWins;
	}

	public void setWarWins(String warWins) {
		this.warWins = warWins;
	}

	public String getWarTies() {
		return warTies;
	}

	public void setWarTies(String warTies) {
		this.warTies = warTies;
	}

	public String getWarLosses() {
		return warLosses;
	}

	public void setWarLosses(String warLosses) {
		this.warLosses = warLosses;
	}

	public String getBadgeUrls() {
		return badgeUrls;
	}

	public void setBadgeUrls(String badgeUrls) {
		this.badgeUrls = badgeUrls;
	}

	public String getLocation() {
		return location;
	}

	public void setLocation(String location) {
		this.location = location;
	}

	public Integer getMembers() {
		return members;
	}

	public void setMembers(Integer members) {
		this.members = members;
	}


	public String getUuid() {
		return uuid;
	}

	public void setUuid(String uuid) {
		this.uuid = uuid;
	}
	
	
	
}
